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1: Zentech Corp (0:00) 2: Zombo Shipyard (2:34) 3: Bloody Offices (6:33) 4: Camping Killers (10:10) 5: Firetower #13 (12:11) This was an interesting beast. The 1st chapter was a tad hairy because of needing to hold on the handle to open the gate to the sewer tunnel and saferoom. The finale was also a little tricky because the tanks were extra fast. After we failed the first attempt, Crach and I were still dead. Typing “!defib all” didn’t work either, so we sat back and watched Zafiro and Bill try the chapter a few more times before starting another lobby. Despite the weird gate handles and bugs, this campaign only took 30 minutes to complete Map: https://steamcommunity.com/sharedfile... Tank Run: Only Tanks spawn in this mode. All weapons (except for the M60) have infinite ammo, pipe bombs explode much faster and will cause Tanks to stumble, bile now slows Tanks significantly and causes them to take rapid damage over time, and ammo piles are replaced with laser sights. Finales will also spawn two Tanks at once, and all finales last 10 minutes, even finales like The Sacrifice. Certain maps, such as The Sacrifice and Last Stand, will spawn 3 to 6 Tanks when the rescue arrives. Created by Rayman1103. #Left4Dead2 #L4D2 #TankRun #Expert