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At the 100X Conference in Seoul, I had the incredible opportunity to present “How the Power of Proceduralism Accelerates Real-Time Creation”—a deep dive into the synergy between Houdini and Unreal Engine's cutting-edge PCG (Procedural Content Generation) tools. This talk introduced a custom pipeline that blends Houdini's procedural asset and terrain generation with Unreal Engine’s real-time technology—highlighting how teams can build scalable, high-fidelity worlds faster and more efficiently. At the time of the event, Unreal Engine’s PCG tools were still under six months old, making this an exciting and timely showcase of what’s now possible. To mark the occasion, I created a fantasy-inspired virtual world crafted especially for the South Korean creative community—with the goal of inspiring the next wave of studios and artists to explore procedural workflows and real-time pipelines. This presentation also highlighted the long-term benefits of investing in flexible, future-ready production systems. As someone passionate about spreading the Power of Proceduralism throughout Asia, I believe this paradigm has the potential to unlock new levels of creativity, efficiency, and innovation across industries. Presenting at 100X was a milestone in that mission, and I’m honored to contribute to the vibrant and fast-evolving tech scene in South Korea.