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First of all, sorry for the quality of the video, I didn’t expect that NVIDIA recorder would miss cursor pointer, and my usual recorder app is very broken for some reason at the moment. Watch for current day counter to see when it’s changing. I’d say, it’s mostly finished now (for initial release), all that’s left is to add a few more things for weather to be able to configure, like brightness of dynamic lights, or auto-exposure parameters. Plus, add replay support, for recording and playing. Might take some time, but most of the stuff is ready now! Including brand new API implementation, working orders of magnitude faster than before on tasks like vectors and colors calculation. (For PP-filter in this video, I used Inmersive Filter by el_mattpro, very nice one. About winter and autumn look: not sure if this thing would stay, doesn’t really make a lot of sense for racing as well. But I thought it would fit nice in this video showing sun and moon trajectories.) In case you would want to support the development and have some extra money: / x4fab