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Borderlands 3 https://store.playstation.com/#!/en-u... Part 2 of my Shredding Zane Build. This shows off the power of Redistributor. I have to give some credit to Moxsy because I honestly would have not tried this gun out if I did not see his recent video on this because I forgot it existed lol. That being said, his build is great and I really like it as it's a much safer route to be honest with a dome shield. I would check it out and note, you do not need Electric Banjo and Redistributor to make it through Mayhem 4 Takedown. You can quite easily still make it through with other top tier weapons as long as you have Seein Dead. Just ends up being longer and a little more difficult. [Description] Ever since Seein Dead has been released, I've been trying to find the perfect combo of ridiculous, sustainable DPS mixed with just enough surviving potential to handle Mayhem 4 Takedown and I would say I have a build for it. Note: I am FAR from optimal since almost my entire build lacks Anoints. Honestly, this would be an easy go to build if I had some proper Anoints to accompany my Digi Clone and myself. There was a 30% buff to SMGs so take that into account BUT know that if I had Anoints, I would have gotten better results even without that buff. That being said, I hope you enjoy the video. Now to break down what is happening here behind the scenes of the kit you see, it's fairly simple: Give your Clone Brainstormer--This is fairly crucial. Brainstormer mixed with Electric Banjo is highly optimized by your clone for rate of fire. You will notice how many times he procs Seein Dead by simply watching the Skill timers. But more importantly, he allows you the opportunity to have NEAR constant access to Playing Dirty. For a vast amount of your shots depending on how many points you put into it. So not only can the clone offer adequate sustainable damage with his ridiculous grenade spawn and weapon damage, but he is your primary support to allow you, Zane, be the ultimate DPS shredding machine. Now on to Zane: Redistributor deals bonus damage every 7th shot that chains (lot of chaining going on lol). You'll notice I have 72% bonus Fire Rate from Violent Violence when stacked twice. Because there are a lack of Fire Rate buffs in the game for additive strength compared to say pure Gun Damage Buffs, this offers a fairly true and powerful buff to your DPS potential on top of the fact you're getting a near endless supply of double projectiles (as long as there are at least 2 enemies near each other to proc the chain effects). In the end, all enemies melt. My only wish: my Redistributor was literally ANY other element than Shock because it would be 100x better in all situations lol. But one day, RNGesus will hopefully rain upon me those weapons.