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An oversimplified explaination of every object in Classic Sonic Simulator V13 The daunting video length is mostly due to the quantity of objects (and a little bit of bad editing sorry lol) CSS doesn't tell you how objects work, so you'll either have to figure it out of intuit from their name and appearance if you don't know how they work already. This video is meant to effectively tell you everything and showcase the less obvious uses some objects have LankP's Pathswapper video: • Classic Sonic Simulator v13 | Path Swapper... Peng's Pathswapper video: • Path Swappers and Collision Tutorial - Cla... Music used (not in order) Game Music: Casino Night Zone - Sonic 2 Carnival Night Act 1 - Sonic 3 Emerald Hill Zone - Sonic 2 Boss - Sonic 2 Sea Bottom Segue - Lost World JX remixes: City Escape Act 2 (modern) - GBA remix Mushroom Hill Act 1 GBA remix White Park act 2 16-bit Genesis remix Sweet mountain act 1 8-bit NES remix Angel Island act 2 8-bit NES remix Star Light Zone GBA Sonic Battle remix Meteor Herd 16-bit Genesis remix 00:00 Intro 00:15 Rings 01:10 Badniks 08:55 Flickies 09:19 Checkpoints 10:08 Monitors 14:38 Air Bubble 15:13 Spikes 15:55 Springboard 16:36 Springs 17:22 Boosters 17:52 Spikeball Objects 19:07 Doors 20:53 Signs 22:06 Master Emerald 22:26 Spinning Spikeball Chain again 22:45 Pathswappers 24:35 Bumpers 25:45 Balloons 26:43 Blocks 27:16 Breakable Walls 28:05 Collapsing Bridge 28:35 Bumper Platform 29:01 Breakable Block 29:38 Flippers 30:11 Glass Bumpers 30:51 Fireball Launcher 31:24 Platform 32:28 Rotating Staircase 33:25 Bridges 33:38 Interactable Block 35:38 Spiked Crushing Pillar 36:16 Rock 36:54 Cork 37:28 Tierlist and outro Classic Sonic Simulator is a game on Roblox made by Akikodev. Test servers are a different game from the same dev. #sonic #classicsonicsimulator #tutorial