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87,000 elite defenders vs a 6,162,000 Beastmen flood in UEBS 2—giants, tuskgors, and six million infantry crashing into a tiny strike force. How long can the line survive? TEAM 1 — 87,000 vs TEAM 2 — 6,162,000 Welcome back—this is pure “quality vs infinity” brutality. All units used (with counts): TEAM 1 (Defenders) — 87,000 total Laser Knight — 20,000 Space Soldier — 20,000 Laser Knight — 20,000 generalgrievous — 7,000 yoda — 10,000 vader — 10,000 TEAM 2 (Horde) — 6,162,000 total warhammer_bst_giant — 10,000 warhammer_bst_tuskgor — 50,000 warhammer_bst_jabberslythe — 2,000 warhammer_bst_ungor — 3,000,000 (3 stacks) warhammer_bst_bestigor — 2,000,000 (2 stacks) warhammer_bst_gor — 1,000,000 warhammer_bst_khazrak — 100,000 A small, stacked strike force tries to hold a mountainside kill zone while the Beastmen mass turns into a moving wall. The first impact is chaos—giants shove the front, tuskgors punch holes, and the endless infantry keeps refilling every gap. The only hope for the defenders is disciplined timing: counter-charges to reset the line, ranged pressure on the biggest threats, and “hero” units acting like shock-absorbers where the swarm gets densest. One bad collapse in the center, though, and the whole defense becomes a running fight. Pick a side: does the elite core hold the choke… or does sheer mass erase the formation? Drop your predicted turning point (first breach / giant push / tuskgor flank). #UEBS2 #UEBS #UltimateEpicBattleSimulator2 #EpicBattle #MassiveBattle #BattleSimulation #Beastmen #WarhammerMods #HordeVsElite #LaserKnights #SpaceSoldiers #GiantMonsters #CinematicBattle #StrategySim #PCGaming