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In this tutorial we look at how to use geometry nodes in Blender to scatter a mix of objects on a series of faces using instancing. This is really useful as it allows us to do this for multiple scatter objects in one action and even control the proportion of how many of each object is scattered saving loads of time. 00:00 Intro 00:19 Setup 05:25 Geometry nodes 18:30 Vertex groups in geometry nodes 32:49 3D printing Rubble using scatter and cell fracture: • How to use scatter and cell fracture in Bl... Geometry nodes for chipping/damage: • Geometry nodes for damage to stone - Proce... (Affiliate links) SUPPORT THE CHANNEL BY BUYING SOME STUFF YOU WERE GOING TO GET ANYWAY ;p Sculpting Budget tablet: Veikk A15 V2 - https://amzn.to/3t4sFHZ Mid end graphic tablet: Wacom Cintiq 16 - https://amzn.to/3Jz1cVa Wacom Cintiq 16 with stand - https://amzn.to/3Jotp10 High end graphics tablet: Wacom Cintiq 16 Pro - https://amzn.to/3GS6tWb 3D Printing Elegoo Grey resin - https://amzn.to/3uPiTvI Anycubic Photon Mono X (large printer): https://amzn.to/34PiOgN Anycubic Photon Mono 4k (smaller printer): https://amzn.to/3BpOogW Anycubic Wash and Cure (large): https://amzn.to/3H1kb9u Anycubic Wash and Cure (small): https://amzn.to/3BoXxXl Nitrile Gloves: https://amzn.to/354xvfX Isopropanol Alcohol: https://amzn.to/3LDlrmq