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The game a high-speed arcade flight shooter that emphasizes cinematic immersion through a fixed-path, rail-shooter format. Players take control of iconic vehicles from the Star Wars universe, navigating through intense combat scenarios that recreate pivotal movie battles. The control scheme utilizes a flight stick for aiming and a throttle lever to adjust speed, allowing players to zoom in on targets or slow down to avoid obstacles. A core mechanic is the "Tactical Strike" system, where following a specific enemy closely fills a gauge that, once activated, triggers a devastating automated attack sequence. The game consists of multiple scenarios that correspond with major battles in the original trilogy. There are six scenarios: Death Star I/Battle of Yavin: The player, as Luke Skywalker, pilots a T-65B X-wing starfighter, recreating the destruction of the Death Star during the Battle of Yavin. Battle of Takodana: In this stage, the player, as an unknown resistance pilot, pilots a T-70 X-wing starfighter and is tasked with clearing a landing zone for General Organa's transport, recreating the Battle of Takodana. Added in this version of the game. Battle of Hoth: During this stage, the player, as an unidentified rebel, pilots one of the T-47 airspeeders of Rogue Squadron, recreating the Battle of Hoth. Battle of Endor (ground): In this stage, the player, as an unidentified rebel, rides a speeder bike and is tasked with deactivating the deflector shield generator on Endor so that the Rebels can destroy the second Death Star, recreating part of the Battle of Endor. Death Star II/Battle of Endor (space): In this stage, the player's objectives are to enter the superstructure of the second Death Star in the Millennium Falcon (playing as Lando Calrissian) and destroy the battle station's power generator. Vader's Revenge: This stage, which takes place immediately after the Battle of Yavin, includes an original story exclusive to the game. The player, as Darth Vader, pilots his TIE Advanced x1, trying to prevent the Rebel Alliance from salvaging the superlaser core from the wreckage of the Death Star, as well as destroying the Millennium Falcon. This is also a Flat Screen Edition of the game is that includes a dedicated two-player cooperative mode. By physically linking two cabinets together, players can engage in the game's missions as a team, marking a major departure from the strictly solo experience of the original dome pod. During these cooperative sessions, pilots work together to take down massive targets like AT-ATs or the Death Star core while competing for individual high scores. A shared "Ally Score" is displayed to track the team's combined efficiency, adding a social and competitive layer to the gameplay that was previously unavailable. Also has a dedicated View Change button on the control panel to compensate for the lack of a 180-degree dome screen. This physical button allows players to manually toggle between two distinct camera perspectives during gameplay. The primary view is a first-person cockpit perspective. Facebook: / insertcoinarcadeofficial Email: [email protected]