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Full playthrough. No voice commentary. Timestamps in description. Link to game: http://www.newgrounds.com/portal/view... --- There are a few stages where I had to repeat. I've included timestamps for those who wish to skip my failures. timestamp 0:00 Opening: 0:11 Stage 1: 0:47 (The Foothills) Stage 2: 2:02 (The Dark Plains) Stage 3: 3:57 (The Nameless Woods) Stage 4: 6:01 (The Dead Mines) Stage 5: 8:14 (Goblin Head Pass) Stage 6: 10:47 (Mt. Dam) Boss 1: 12:36 (The Dam Keeper) Stage 7: 13:42 (Lakebridge) Stage 8: 16:13 (A Bloody Swamp) Boss 2: 18:23 (Zoggot) Stage 9: 20:03 (The Bloody Hills) Stage 10: 23:45 (Granny's Glen) Boss 3: 26:37 (Granny Summercamp); did terribly here Stage 11: 29:53 (The Highlands) Stage 12: 33:01 (Dragonsnout Mountain); attempt #3 at 35:06 Boss 4: 37:11 (Princess Vicious) Stage 13: 38:25 (The Pass) Stage 14: 41:28 (The Tundra) Stage 15: 43:56 (The Fields of Khelvin); sorry irc chat sounds Stage 16: 47:10 (The Maw of Chaos) Boss 5: 51:06 (Phantom Clone) Stage 17: 52:25 (The Mountains of Madness); attempt #2 at 53:40 Stage 18: 58:27 (The Gorge of Death) Boss 6: 1:02:09 (Hedgehog from Hell) Stage 19: 1:03:07 (The Plateau of Entropy); attempt #2 at 1:04:30 Final Boss: 1:07:35 (Aggr'raxrazok'omgzogkhk, Duke of Hell); I didn't expect the final sword contest to be so hard and I got tired. Final Boss attempt #5: 1:14:02 Ending: 1:16:04 Survival: 1:16:52 (Barbarian Stronghold); didn't bother to play through it If you killed 125 enemies in Survival, you will unlock the Barbarian Laboratory. Its basically a sandbox mode, but you cannot use it while in full screen. Couldn't sleep, so I played this. Its a fun game, but it would really wear down your spacebar. What gets you killed usually isn't the enemies(lancers/archers are the ones who would), but the barrels(which are mostly randomized btw) and the lightning flash irritating your eyes. The final boss is tough because one hit punishes more than half your life. Some mechanics: Hit when jumping = fall down Strong attack dizzy/downed enemy = execution Jump staggers nearby enemies; useful for escaping crowds When hit, you face the direction of the enemy who attacked you When standing still, you automatically block up to about 3 basic melee attacks infront of you If 2 strong attacks collide, you need to spam spacebar to win the contest. Winning instantly fills rage When rage is full, strong attack(holding spacebar) while standing = auto-execution. Will also mark explosive barrels as red