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The video has 2 footages of Scog playing portal and Kaocto on spin as the tanker. Sadly neither Tiger nor I recorded the fists PoV. But you can see partly how/when the fists use the gadgets and their positioning. We tried to produce the bug, in which the big red bosses aren’t spawned on wave 2, which could save 5-6 seconds compared to the normal run without the bug. To do that, we have to push to chargers at wave 1 down to the cliff/ledger, if both of them fall off, then their is a highly chance that no big red is spawned in wave 2. Without the bug, in my opinion, with a good run, players could comfortably beat it with rings level 115+. There is also a technique called aa canceling, you can do it with portal, which could probably (or not) speed up the run.