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I've decided to try to make a game for the Atari 2600 using bAtari basic. I have no knowledge of programming on any platform apart from the odd basic "hello world" program, so it should be fun. In this third part I take a look at missile control. I've thrown a semi playable game together too. The download link for it you'll find below. So play, mock and criticize it all you want. If you'd like to build upon it and make it better feel free I'd love to see any improvements you make (there's loads and loads of room for improvement) ;) bAtari basic is a way to do what many, until it appeared believed to be impossible. Create great games for the Atari 2600 with absolutely no knowledge or understanding of machine language whatsoever. So, I've decided to try my hand making a game featuring Bob the betenticled hedgehoctopus as he tries to do something (I've no idea what just yet). Give bAtari basic a try for yourself https://github.com/batari-Basic/batar... What's more you don't even need a real Atari to try out your work, the Stella emulator will let you play your games just fine. and speaking of Stella, you'll find it here https://stella-emu.github.io/ The greatest site there is bAtari basic side https://www.randomterrain.com/atari-2... Another great bAtari resource https://alienbill.com/2600/basic/home... Download my first game's code and binary file here : https://drive.google.com/file/d/1xWQ9... Have a whole lot of fun ;) 0:00 Intro, missiles and sprites 0:40 Code to display a missile on screen 3:03 Positioning missiles in relation to their sprites 4:02 Code to fire a missile from a space ship 8:12 Code to use a missile as a barrier 9:44 Extra control of missiles and sprites using NUSIZ 12:50 My first kinda playable game 15:25 Outro