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A Gameplay Setting that is almost a mandatory to try in the very least once. It wasnt easy, nor impossible, with enough knowledge of the Mechanics of the Mod I managed to beat the Shores of Hell. Difficulty Settings: Class: Scientist Base Difficulty: Demon Hunter (Max Spawns) Ammo Spawns: Fugitive ** Armor Spawns: Modern Warfare ** Medical Spawns: Blood Marathon ** Damage Taken: 100% + 25% of Scientist Class Damage Inflicted: 130% Monster Spawns: LiTDoom Default Equipment Loss Chances: Low Firearms degradation: on Realistic Reload: on No instant healing items: off Poisonous trites and nukage: off 100% Kills Reward: Active Post-apocalypse bonuses: Rare armor boxes and food items Soul Crystals on Corpses: Frequent Tried Inferno... And the very beggining is quite though in UV count with any of the 3 classes. ------------------------------------------------------------------------------------------------------------------------------------------------------------ Mod Files: LitDoom 0.595a Update: / discord Neural Package: https://mega.nz/folder/Btoj0YiL#Vysy-... PBR Materials and Parallax for Vanilla Textures by Arl: https://www.doomworld.com/forum/topic... ACES Tonemap (EVP Shader by Mutant) https://cdn.discordapp.com/attachment... HitMarkers: https://forum.zdoom.org/viewtopic.php... Alternate Gore Decals (Better Performance) https://cdn.discordapp.com/attachment... Damage Indicator: https://cdn.discordapp.com/attachment... Hell Ambiance (Music Pack) https://www.doomworld.com/idgames/mus...