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In this video, we unpack how play-based, trauma-informed design helps architects create environments that restore safety, agency, and resilience—especially in healthcare, education, community, and public spaces. Trauma lives in the body, and design has the power to either reinforce stress or actively support healing. You’ll learn: What trauma-informed design really means (beyond checklists) How play supports neuroregulation, choice, and control Why playful environments reduce stress and improve outcomes Design principles architects can apply at any scale How play reframes power, equity, and belonging in the built environment This is for architects, designers, and planners ready to move past sterile “best practices” and design spaces that actually work with human biology and lived experience. Keywords: trauma-informed design, design for trauma, play-based design, architecture and trauma, healing environments, pediatric design, behavioral health design, biophilic design, resilience in architecture, embodied cognition 👉 Subscribe for more conversations on designing for change, resilience, and human-centered systems.