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This Version is old but some people still prefer to use it. Because of that I am leaving this video up but I don't recommend this method because it doesn't fix underlying issues related to the animations and IK Bones which don't retarget properly. This Method Is Not A Proper Fix, I Share The Project For My New Method, IF YOU USE Character Creator 3/4 THEN YOU CAN DIRECTLY IMPORT YOUR CHARACTERS NOW WITHOUT HAVING TO RETARGET THEM: • Видео WARNING!!! You must read description for all the bug fixes I overlooked and left out Also, this may not work on other meshes. Fast and simple method for setting up characters for the ALS system. In this video I will show you how to set up your character to share the ALS skeleton and fix every common bug and issue. You'll also be able to still use your own animations using the ALS skeleton after having set them both up so that their skeletons are identical. Warning: I suggested in the video that you could assign the ALS skeleton upon import....I haven't tested this so know that it may actually not work the same way as manually assigning the skeleton after importing it. Note: I did forget to show you how to fix the issue with the knees sticking too far out. It's an easy fix and I made a video showing how to do it here: Check Playlist For Other Video's In This Series The fix for the hovering foot bug where the Foot IK doesn't touch the ground: Check Playlist For Other Video's In This Series If the above method causes foot tapping then you will have to fix the hovering bug using this method: Check Playlist For Other Video's In This Series A Huge thanks goes to the last bug I was only able to figure out Thanks to AngelV Here is the video that solved the foot issue: Go to his Page The video the Jaw/Eye Bug fix came from: Check Playlist For Other Video's In This Series 0:00 Intro 1:13 Translation Retargeting 4:06 Fixing Ragdoll Bug 5:04 Assigning ALS Skeleton 6:44 Modifying ALS BP 7:39 Fixing Jaw/Eye Bug 9:14 Fixing Leg Tapping Bug 12:00 Fixing my mistake 12:22 Proof it works 13:00 Importing your own Animations