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With Ghost of Yotei only weeks away, I comprehensively revisited the greatness Sucker Punch reached with Ghost of Tsushima, five years ago. It truly is their magnum opus (so far). Social: / rakzplayz / @rakzplayz Timestamps: 00:00 Intro 01:00 Land of Wind & Grass 06:52 The Ghost's Arsenal 14:12 Honor Bleeds in Shadows 22:05 Songs of Foxes & Blades 25:28 Road to Yotei About The Game: Ghost of Tsushima is a 2020 action-adventure game developed by Sucker Punch Productions and published by Sony Interactive Entertainment. The player controls Jin Sakai, a samurai on a quest to protect Tsushima Island during the first Mongol invasion of Japan. Jin must choose between following the warrior code to fight honorably, or by using practical but dishonorable methods of repelling the Mongols with minimal casualties. The game features a large open world which can be explored either on foot or on horseback. When facing enemies, the player can choose to engage in a direct confrontation using Jin's katana or to use stealth tactics to assassinate opponents. Ghost of Tsushima was released for the PlayStation 4 in July 2020, and an expanded version for PlayStation 4 and PlayStation 5, subtitled Director's Cut and featuring the Iki Island expansion, was released in August 2021. A Windows version of Director's Cut, developed by Nixxes Software, was released in May 2024. The game received positive reviews from critics, who praised the melee combat, story, characters, performances, and music, though it received some criticism for its implementations of stealth gameplay and open world structure. It had sold over 13 million units by September 2024. It was nominated for several year-end awards, including Game of the Year at the annual The Game Awards and the D.I.C.E. Awards. A sequel, Ghost of Yōtei, is scheduled to be released in October 2025. A film adaptation based on the main game and an anime based on Legends are also in development. #ghostoftsushima #ghostofyotei #retrospective #2025 #ps5 #ps4