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Welcome back to Super Smash Bros. Melee! In this part we continue event mode and complete events 41-50! 0:53 | Event 41: En Garde! 3:02 | Event 42: Trouble King 2 4:43 | Event 43: Birds of Prey 8:39 | Event 44: Mewtwo Strikes! 10:44 | Event 45: Game & Watch Forever! 11:58 | Event 46: Fire Emblem Pride 15:36 | Event 47: Trophy Tussle 3 17:52 | Event 48: Pikachu and Pichu 19:58 | Event 49: All-Star Match Deluxe 24:50 | Event 50: Final Destination Match --------------------------------------------------------------------------------------------- Thanks for watching this video! Don't forget to "LIKE" the video to show your support, "COMMENT" with some feedback and "SUBSCRIBE" for more content! Visit the "PLAYLIST" for this series! | • Super Smash Bros. Melee --------------------------------------------------------------------------------------------- Daily Vlogs | / @thomasjvlogs Video Schedule | https://calendar.google.com/calendar/... Twitter | / thomasjashwell Instagram | / thomasjashwell Tumblr | / thomasjashwell Twitch | / thomasjashwell Wikitubia Page | https://youtube.fandom.com/wiki/Thoma... Backloggery | https://backloggery.com/ThomasJAshwell Intro Created by | / @thomasjashwell Intro Music by | / mml129 End Screen by | / grandstaryoshi --------------------------------------------------------------------------------------------- Super Smash Bros. Melee (Japanese:Dairanto Smash Brothers DX (?????????????DX Dairanto Sumasshu Burazazu Derakkusu?, lit. "Great Melee Smash Brothers DX", with "DX" pronounced as "deluxe")), often abbreviated as SSBM or simply as Melee, is a crossover fighting game released for the Nintendo GameCube shortly after its launch in 2001 (2002 in the PAL region). It is the second game in the Super Smash Bros. series, following the first game released for Nintendo 64 in 1999. HAL Laboratory developed the game, with Masahiro Sakurai as head of production. The game features characters from Nintendo video game franchises such as Mario, The Legend of Zelda, and Pokémon. The stages and gameplay modes make references to, or take their designs from, popular games released by Nintendo. Melee??'?s gameplay system offers an unorthodox approach to the fighting game genre with a counter that measures damage with percentages, rather than the health bar traditionally seen in most fighting games. It builds on the first game's broad appeal by adding new features related to gameplay and playable characters. Following the popularity of its multiplayer gameplay, Melee has been featured in several multiplayer gaming tournaments and is still the most popular Smash title for competitive play. The game received universal acclaim from the media, as well as awards and acknowledgements from gaming publications. It achieved strong sales upon release, and is the GameCube's best-selling game, with more than 7 million copies sold as of March 10, 2008. --------------------------------------------------------------------------------------------- Would you like to suggest a future Let's Play or video series? Leave a suggestion in the comments below and I might consider it!