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The desert trials of Act II reach their deadly conclusion… 🏜️⚔️ In Episode 4 of my Diablo II: Resurrected Warlock Playthrough, we pick up deep inside the Maggot Lair, continuing the Horadric Staff quest line. From there, the journey pushes across the harsh deserts of Aranoch as we track down the remaining components needed to uncover Tal Rasha’s tomb. We battle through the Claw Viper Temple to recover the Amulet of the Viper, confront the Summoner within the Arcane Sanctuary, and decipher Horazon’s Journal to reveal the path forward. With the Horadric Staff restored, we venture into the Canyon of the Magi, locate the true tomb, and face one of Diablo II’s most infamous bosses—Duriel. With Act II complete, the Warlock survives the tomb and emerges into Act III, arriving at the Kurast Docks to continue the hunt. 🧙♂️ In This Episode Continuing through the Maggot Lair Completing The Horadric Staff quest Exploring the Claw Viper Temple Fighting through the Arcane Sanctuary Defeating the Summoner and unlocking the Canyon Entering the Canyon of the Magi Finding Tal Rasha’s true tomb Defeating Duriel, the Act II boss 🦂 Entering Act III at the Kurast Docks This episode marks the end of Act II’s brutal desert gauntlet and the beginning of a darker journey into the jungles of Kurast. 👍 Like if the Warlock survived Duriel 💬 Comment with Act II or Warlock build tips 🔔 Subscribe to continue the full Diablo II: Resurrected playthrough Broadcasted live on Twitch -- Watch live at / chryosone_casual_gaming