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This course covers basic Godot multiplayer principles and functionalities. A step-by-step tutorial of building a basic 1v1 Godot multiplayer game. [Project] The latest main branch commit represents the finished project. Checkout the "starting point" tagged commit, if you'd like to follow along. https://github.com/BatteryAcid/godot-... -------------- [Support the channel] 👉 https://imakebad.games/channel-support 👋 Let's talk shop 👇 [Discord] / discord [BlueSky] https://bsky.app/profile/batteryacidd... [Insta] / batteryaciddev [Mastodon] https://mastodon.gamedev.place/@Batte... [Threads] https://www.threads.net/@batteryaciddev -------------- [Additional Course Details] https://imakebad.games/course/0 [Resources] Godot Multiplayer: https://docs.godotengine.org/en/stabl... RPCs: https://docs.godotengine.org/en/stabl... Spawner: https://docs.godotengine.org/en/stabl... Synchronizer: https://docs.godotengine.org/en/stabl... Authority: https://edgegap.com/blog/explainer-se... https://www.gabrielgambetta.com/clien.... https://docs.unity3d.com/Packages/com... Composition by Heartbeast: https://github.com/uheartbeast/Galaxy... • Godot 4 Tutorial - Space Shooter Using Com... Communication protocols: https://docs.godotengine.org/en/stabl... https://gafferongames.com/post/virtua... https://gafferongames.com/post/udp_vs... http://enet.bespin.org/Features.html https://docs.godotengine.org/en/stabl... Network topologies: https://mas-bandwidth.com/choosing-th... / unity-realtime-multiplayer-part-6-game-net... [Assets by Bongseng] https://bongseng.itch.io/parallax-for... [Course Navigation] 00:00:00 Course Intro 00:01:09 S1: Establish Connection 00:15:51 S2: Connection Lifecycle & Scene Navigation 00:21:04 S3: Spawn & Sync Players 00:31:06 S3: Spawner Intro 00:33:23 S3: Synchronizer Intro 00:35:48 S3: Authority 00:47:26 S3: Network Model 00:50:37 S3: Synchronizer Visibility 00:51:51 S4: Sprite Selection & Weapon Fire 01:16:02 S5: Damage & HP + Health Bar 01:35:26 S6: Score Keeping & Game Over Screen --