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In this video, I take down the bosses in the Arcana Ruins from Tales of Destiny Director's Cut with Philia only and without taking any damage. 0:00 - Floor 1 - Random Monsters 1 0:20 - Floor 2 - Random Monsters 2 1:25 - Floor 3 - Cupid 1:58 - Floor 4 - Rune Hearts 3:22 - Floor 5 - Mofuriina 4:06 - Floor 6 - Finley 5:10 - Floor 7 - Super Star 5:30 - Floor 8 - Empire Beetle 6:14 - Floor 9 - Kokumotsu 6:57 - Floor 10 - Mofuriina & Mosariina ╔════════════ ║Description ╚════════════ -- Floor 1 -- Monsters can spawn from everywhere at specific times which is quite annoying and a bit hard to deal with. Thankfully they are weak to many elements and killing all the active enemies ends the fight. -- Floor 2 -- Philia has no way to hit the weakness of these enemies so it's Meteor Swarm time. I also used Extention and Black Hole a lot to try to instant kill the mobs. -- Floor 3 -- Ridiculous fight. They are quick and have insane range. Thankfully, they have low HP and once they are all trap in my spells the fight becomes much easier -- Floor 4 -- Very stupid fight. There is so many things capable of attacking you (+ very dangerous spells) that Big Bang is a must to kill the different parts or stagger them. The idea is to always stay at mid distance and avoid one of the Rune Hearts from getting closer. -- Floor 5 -- The evil bunnies can easily harass you with projectiles and super fast spells. Thankfully, Stone Wall and Wind Arrow can be used to block the projectiles and set up more powerful spells. -- Floor 6 -- The only fight where Piko Piko hammer shines. It's a 1 to 1 boss so it's the usual strat I use during my run. Surprisingly Finley has a lot of HP. -- Floor 7 -- Lol -- Floor 8 -- Literally it's a water-downed Baruk with an exploitable weakness. Nothing special about it. -- Floor 9 -- A gentleman with less HP and very baitable patterns. -- Floor 10 -- I could spend hours to explain how stupid this fight is but the description box is limited. The new evil bunnies can cast Stop Flow (with Iron Stance) and instant cast pow hammer spells. They also have ridiculously high HP. Worse, more bunnies are summoned at specific times and my character is too weak to finish the fight before the reinforcements come so I have to deal with all of them. The problem is that, like all summoned enemies, the additional enemies are invincible at the beginning and can instantly act. My strategy is to time Stop Flow to prevent them from doing anything and force them into my spells. ╔════════════ ║Rules ╚════════════ • Philia Solo • No Damage • No Items • No Death • No Menu • No Herbs • No Party Change • No World Map Glitch • No Stat Bonuses on level up • No Physical Artes • Chaos Mode ╔════════════ ║Run information ╚════════════ • Playlist : • Tales of Destiny DC [Philia Solo/No Damage... • Collection : Main Runs • Category : Classic Run