У нас вы можете посмотреть бесплатно UMVC3 MODOK TRIALS (2021) - 10 combos to learn from или скачать в максимальном доступном качестве, видео которое было загружено на ютуб. Для загрузки выберите вариант из формы ниже:
Если кнопки скачивания не
загрузились
НАЖМИТЕ ЗДЕСЬ или обновите страницу
Если возникают проблемы со скачиванием видео, пожалуйста напишите в поддержку по адресу внизу
страницы.
Спасибо за использование сервиса ClipSaver.ru
DISCLAIMER: This is by no means comprehensive. The purpose of this video is to show various elements that M.O.D.O.K. can use in his combo paths and to serve as a starting point for learning these elements. There are many more paths, optimizations, assist extensions, and so on, so experiment with your team! As always feel free to ask me any questions in the comments. Notations: 1. 0:00 Basic solo combo + 2 cubes j.L cr.L st.M(1) cr.H 9 j.M cr.H 9 j.M dash cr.M S j.MMH air dash forward j.S cr.M xx fly j.S L cube, back dash f+H xx L cube, f+H xx M beam xx HBR 2. 0:15 Air back throw into solo jamming bomb Air back throw, dash cr.M xx fly air dash forward j.M dash S j.MMHS, dash tridash cr.M xx fly j.S L cube dash f+H xx jamming bomb dash st.M xx snapback 3. 0:28 Back throw into self-relaunch corner carry Back throw, dash cr.M xx fly air dash forward j.M dash st.M S j.MMHS, dash tridash cr.M S j.MM xx L blaster, air dash down-forward j.S, backdash cr.M xx L blaster xx HBR 4. 0:43 Midscreen super jump confirm into jamming bomb with assists j.MS addf j.H land cr.M S j.MMHS dash cr.M (S+call doom) j.H xx L blaster, air dash down j.S L cube, L bomb, backdash f+H xx jamming bomb, st.M xx snapback 5. 0:57 Corner super jump confirm using double self-relaunch into wall bounce/ground bounce assist extensions j.MM xx L blaster, air dash down j.H land cr.M S j.MM xx L blaster, air dash down j.H S j.H xx L blaster, air dash down-forward j.S backdash (cr.M + call Dorm) xx L blaster, f+H xx L bomb, f+H jump cancel air dash forward j.S, f+H xx M blaster xx HBR 6. 1:16 Mid-height air to ground confirm with high-HSD (hit stun deterioration) self-relaunch into wall bounce assist extensions j.M xx M cube, j.M air dash up-forward j.L(3)S S j.MMHS dash cr.M xx fly j.H addf S j.H xx L blaster, addf j.S back dash (cr.M + call Spencer) xx L blaster, f+H xx L bomb, f+H xx M blaster xx HBR 7. 1:34 Fullscreen XF3 confirm into meterless XF3 infinite L blaster xx HPB(22) XF3 plink*3 tridash cr.M xx fly air dash forward j.S, dash f+H tridash dash f+H tridash f+H tridash (f+H xx L bomb)*8 8. 2:00 Anti-air 3H confirm into full combo with self-relaunch and double assist extensions 3H jump cancel air dash up-forward j.H xx fly air dash down-forward j.M cr.M S j.MMH air dash j.S cr.M S j.MM xx L blaster, addf j.S land (cr.M + call Vergil) xx L laser, dash sj.S air dash down-back j.H(whiff) f+H xx L bomb, call Sentinel, f+H xx M blaster, L bomb, L bomb, f+H xx M blaster xx HBR 9. 2:22 Fully-scaled assist confirm into kill combo using THC and assist extension Call Dante, j.M cr.M xx L cube st.LM(5) S j.MMHS cr.M xx fly j.H air dash down-forward S j.H xx L blaster air dash down j.S cr.M xx THC, (L bomb)*2 backdash f+H xx L bomb, (f+H + call doom) jump cancel air dash forward j.S, L bomb, f+H xx L bomb(delayed cancel), L bomb, f+H xx M blaster xx HBR 10. 2:52 Fully optimal starter into double assist extension into Hyper Battering Ram loop (cr.H jump cancel up-forward air dash down-forward)*4 (cr.H jump cancel up-back j.H air dash down-forward)*2 cr.H S j.MM xx L blaster, air dash down-forward j.H S j.H xx L blaster, air dash down-forward j.S back dash (cr.M + call Doom) xx L blaster, f+H xx L bomb, f+H jump cancel air dash forward j.S, back dash (f+H + call Strider) xx M blaster, dash cr.M xx L blaster xx HBR*5 MY INPUTS FOR HBR LOOP (first part always goes forward): 6, 3, 3, 1, 6 (forward, down-forward, down-forward, down-back, forward) There are many other ways to do these, find what works best for you.