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#warhammer #boardgames #gamesworkshop In this video I explore the deeply ruinous development history of Warhammer Quest: Silver Tower and Warhammer Quest: Shadows Over Hammerhal, the chaos steeped reboots of the 1995 dungeon crawling classic from Games Workshop. Is one of these games the greatest GW boxed game ever made? Sure, maybe! Check out part one for the secret history of the original Warhammer Quest and some of the earliest spin-offs! If you wanted to see more of Curis' Ninjabread (and you really should, it's ace!) then check it out here - https://www.ninjabread.co.uk/ Join my Patreon! (If you interested in that kind of thing and can spare the cash!) / jordansorcery Find me on Twitter & Instagram @jordanscorcery Chapters: 00:00 Introduction 03:13 Silver Tower Design 07:20 Heroes & Villains 11:04 The Art & Fiction of the Tower 12:54 Silver Tower Expansions & Apps 15:11 Shadows Over Hammerhal 17:32 GMs, RPGs, and the WFRP Hammerhistory 18:49 Hammerhal Expansions & Extra Content 20:15 Conclusions Correction: A quick note to clarify an error I made in the career timeline for Silver Tower designer James Hewitt - he worked at Mantic Games on Dreadball and other titles before joining GW and developing Silver Tower not after as I said in the video. After leaving GW he led development on the Hellboy game as a consultant from his new company Needy Cat Games. Images used belong to their respective copyright owners Jordan Sorcery Coat of Arms copyright @jordansorcery