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2 years after the program's first release under the ownership of Poser, Bondware has released version 13 of the groundbreaking figure animation program. Read more from Bondware about Unimesh here: https://www.posersoftware.com/article... 0:00 Intro 0:35 Overview 1:59 Unimesh not implement 2:30 The "Early access" trick 3:18 New Cycles engine? 4:02 More fault tolerant rendering 4:16 Faster rendering 4:55 Render bucket size smarter 5:29 Vastly improved network rendering and a change in licensing 6:49 Simplified render settings 7:34 Displacement still sucks 8:25 Many missing Cycles nodes 8:54 No colour cycles preview 9:09 Greatly enhanced PostFX 10:34 Bloom - a great new lighting effect 11:08 Why does PostFX render to black? 11:20 Poser 13 does not need constant Internet access 11:42 The Launcher - better than it sounds 12:56 HDRI skydome - a badly implemented great feature 14:52 Content, content, content! 15:06 A more sensible install, lazily implemented 16:20 A stunning library of valuable content 19:17 Content not textured for Superfly 19:48 I really appreciate what Bondware has tried to do 20:47 New and exciting bugs - many, many bugs 21:38 Weird multimonitor behaviour 21:46 Lighting preview still not working properly 22:00 Post FX area render pointlessly crippled 23:07 Walk designer needs attention 23:36 Better animation export enforces best practices 24:47 Auto imports some early scripts 29:02 Not enough for experienced users 25:06 What's up with Shadow catcher? 25:53 Preferences improvements 26:39 Should you buy Poser 13 at upgrade cost? 27:16 Should you buy Poser 13 at full cost? 27:31 Bondware doesn't understand their own program 28:34 Great value for the content 28:58 Has Bondware spread its focus too thin? 29:25 How does Poser 13's rendering compare? 29:53 Some incredible Poser 13 artists 30:06 Bondware needs better marketing? 30:33 Conclusion RTX/Optix compatible graphics cards https://en.wikipedia.org/wiki/Nvidia_RTX Thanks to the fantastic artists whose work I have shared!