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The Cave Game Type: Platform-Adventure/Puzzle Game Developed by Double Fine Productions Distributed by Sega Release: January 2013 The Cave is a platform-adventure video game developed by Double Fine Productions and digitally distributed by Sega in January 2013 on the PlayStation 3 and Xbox 360 consoles via their respective storefronts and on Steam for Microsoft Windows, Mac OS X, and Linux, whilst Double Fine Productions will release the game themselves for Wii U. The Cave's story is based on a magical talking cave with a labyrinthine set of tunnels within it. Seven characters, drawn from across time and space, have come to the Cave, believing they can "learn something about themselves and who they might become", while harboring a dark secret. In one example, a knight character, seeking a treasured amulet, encounters a princess who possesses the amulet in distress from a dragon; instead of coming to the princess' rescue, he lures the dragon into eating her and recovering the amulet for himself when the dragon coughs it up. At the start of the game, the player selects three of the seven characters, which they are then locked to for the remainder of the game; players can restart a new game to select a different trio of characters. The characters are based on stereotypical figures, such as a hillbilly, a pair of orphans (acting as one character), and a scientist. The game was created by Ron Gilbert, building on an idea that he has had for nearly twenty years about a cave that lures people into it to explore their darker personality traits. The game borrows concepts from his earlier 1987 game, Maniac Mansion, in which the player initially selects three different characters from a cast of seven to explore the Cave. Many of the game's puzzles require the three characters to work in coordination to complete, while some puzzles are specific to the unique abilities of a character; in this manner the Cave can only be fully explored through multiple play-throughs.