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Get this project on FAB Market: https://www.fab.com/listings/c6f063cb... A modular multiple rocket launcher system delivering precise single shots, relentless paired salvos, or full-scale rocket barrages — all under complete player control. Featuring real-time fire cancellation, full 360° rotation, dynamic elevation, and functional vehicle lighting, this system is built to turn any battlefield into controlled chaos. Features: Supported UE Versions ( 5.4.4 and+ above ) Realistic Tank and Rocket model. Drivable Vehicle. Single Fire / Paired Fire / Full Fire Modes. Fire Cancel / Cease Fire Control. Independent Launcher Elevation Control. 360° Rotating Launcher Body (Z Axis). Toggleable lights. Brake lights. Dynamic Wheel Dust FX. Rocket Flight & Impact SFX. 4 LOD (Level of Detail) for each mesh to optimizing the performance. Clean, fully commented Blueprint code for easy customization. This Multiple Rocket Launcher system is designed as a flexible, player-controlled heavy weapon platform with three distinct firing modes. Single Fire launches one rocket per trigger pull. Paired Fire continuously fires two rockets simultaneously, while Full Fire sequentially launches all available rockets in the launcher. When Paired Fire or Full Fire modes are active, firing can be interrupted at any time using a Cease Fire command, allowing full control over ammunition usage and tactical pacing. The launcher features independent elevation control, enabling precise up-and-down aiming, while the launcher body itself can rotate freely 360 degrees around the Z axis, providing full horizontal coverage. This system is built for modern or futuristic combat scenarios, offering responsive control, clear firing logic, and modular integration into a wide range of military vehicles or standalone platforms. Technical details: Number of Blueprints:5 Number of Skeletal Meshes:2 Number of Static Meshes:7 Number of Physics Assets:2 Number of Skeletons:2 Number of Animation Blueprints:1 Number of Materials:28 Number of Material Instances:10 Number of Textures:36 Number of Cascade Particle Systems:2 Number of Input Actions:11 Number of Input Mapping Contexts:1 Number of Float Curves:1 Number of Metasounds:1 Number of Sound Waves:2 Number of Sound Cues:1 Number of Sound Attenuations:2 Number of Static Vector Fields:1 Number of Structures:1 Input: (Keyboard and Mouse) Network Replicated: (No) Supported Development Platforms: Windows: (Yes) Mac: (No) File size: ( Without Demo folder ) Unzipped: 89.7MB File size: ( With Demo folder ) Zipped: 70MB Unzipped: 90.5MB Notice!: This product needs ChaosVehiclesPlugin. ChaosVehicles plugin must be enabled from Plugins settings! Notice!: This product needs Metasound. Metasound plugin must be enabled from Plugins settings! Please feel free to contact me with your questions, comments and support. Mail: serosertan2012@gmail.com Instagram: omr.games Discord: omr.games WhatsApp: +90 554 183 5094 Youtube: Omr.Games01