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By far the most commonly asked question I get from scout mains is “how do you move so well” and “why can’t I hit you”. And while there are a bunch of different concepts that I apply in my movement to make me harder to hit, the most fundamental aspect of dodging hitscan is global bias. A global bias is the idea that you move towards a certain direction over the course of a fight while hiding your intentions through varying strafes. You want the scout that is against you to think that they are reading your movement up until they actually aim at you. At that point you increase aim intensity through either ground or air strafing tech to maximize the chances that they miss and that you evade the center of their view-angle. Credits to Sam’s Fundamental Strafe Guide for putting into words what I’ve been doing unconsciously and for his graphic visualization of global bias. I highly recommend you read his guide as it has helped me immensely in teaching newer players: https://bysam.github.io/strafe/ fishe — Yesterday at 11:28 PM whens the scout guide coming out September 11, 2024 hallu — Today at 1:02 AM oh shit oh fuck fishe — Today at 1:10 AM o_O apologies for sounding like I was dead inside, i wrote this vid, recorded footage, and edited this after being awake for 29 hours at 3am in record time. Music: • C418 - Strad (Minecraft Volume Beta) • C418 - Mall (Minecraft Volume Beta) • Pacifica