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As the skinning is getting better its important to check all areas but also remember that some things that look like skinning issues might not be. For the back, as we move the chest a section of the tail moves slightly, now this might seem like some parts of the tail might have some skinning influence from the joints near the chest but on closer inspection we can see that its actually a skinning issue in the back ribbon. So again we just want to check and edit the back ribbon spines skin to make sure we have a nice smooth fall off and no weights where we don't want them. We can also quickly add some more rig functions like the sine wave that has worked so well with the antennas and arms. So we quickly do the same so its possible for the animator to add in a slight swaying motion like the movement of a snake which will help the walk cycle of this character look more fluid. Twitter: / jamesdthompson Please leave any comments or questions below and ill try help as soon as possible. Thanks for watching :) Source files can be downloaded at: https://dl.dropbox.com/u/30666061/JDT...