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In Project Dreamscape by Undine Studios your aim is to chain together as many of the same dream types as possible to get the most points. However, building those chains is a lot harder than it looks. Very quickly you realize that you have to plan a few cards in advance to make sure you get the longest chains, and if you're not careful, you can easily undo all that great planning. Project Dreamscape first draws you into a false sense of being a light game, and then pounces and makes your head hurt as you try and find the best order in which to build your dream sequence. The illustrations by Julie Okahara are beautifully dreamlike, adding to the sense that there is a lot more to the game than you might think. You can also read a written version of this review on my blog at http://tabletopgamesblog.com/2019/02/... If you think this video is worth a coffee, then you can donate on Ko-Fi. I will post a photo of the coffee on Twitter as proof. Please also consider supporting me on Patreon, or check out my blog and Twitter feed. Ko-Fi: https://ko-fi.com/tabletopgamesblog Patreon: / tabletopgamesblog Blog: https://tabletopgamesblog.com/ Twitter: / tabletopgamesbl