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Check the recent post in the channel! Hey there, welcome to another session of Daemons, this time around we have plane shaped ships that can zoom around and have fighters with gigantic shield bubbles! As expected, they love to kamikaze in your ships and die fast, self preservation is somewhere else, which could be cool if this fleet wasn't composed of massive amount of enemies, that have the privilege of being replaced when they dies. At least they don't wield 2 large weapons on frigates, which is appreciated, as I don't have to equip every single Falcon with Shrouded Mantle to avoid being killed in the first 2 minutes. Jokes appart, this fleet is not that BS, considering their fragile nature, but I had to change my composition for returning with Tempests and having shorter range Falcons, as this battle demanded higher DPS, and range wasn't a thing, because of how fast they are, destroying faster was the key, no way around (which reminded me of Daemons, do you really need to get inspiration on such bad concepts?) But hey, this time they are fragile, and their kamikaze behavior can be exploited very hard, specially if you get Falcons with IR Autolances and Breach SRMs/Defabrication Swarms. My fleet doctrine actually counters them, as I have many ships (12 cruisers, 7 frigates and 1 capital), with all of them being fast and with decent amount of kinetic and fragmentation damage. If that isn't enough, Tempests can lure enemies and hit hard when possible, Ion Pulsers were very useful here, crippling engines was essential to kill fast, as this cuts their advantage completely, leaving them vulnerable. As for the boss, if you fear to think how a capital ship Omega would be like, no worries, you have one right here, if wasn't by the Reality Disruptor that Executor had there, I would be cooked really hard, the sheer amount of speed and firepower was enough to wipe out anything very fast, and if that wasn't enough, it does have a second life, you need to wipe its hull points 2 times before killing it. The best way I found to beat that thing up, is use as much EMP as possible, do not let this thing attack, or else your ships will be killed one by one, or even in 2s or 3s. Close to be Daemons, but not reached to that, its not totally unfair, exploit their fragility and kill fast, Safety Overrides users would love to fight this thing. Thanks for watching, and have a nice day! Kudos to @lChronosl93 who pointed me out about the musics, forgot to credit them, so lets fix this now: Bloodborne Cleric Beast & King's Field IV Dark Reality Remix - Moonlit Beast Alex Roe • Bloodborne Cleric Beast & King's Field IV ...