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This video showcases a mask-based character transformation and reflective variant simulation created in Cinema 4D. The project focuses on testing procedural morphing, variant switching, and behavioral differences between multiple stylized character states within a controlled CGI environment. The experiment explores: character transformation workflows and morph targets reflective and altered material states procedural animation and state transitions physics-based motion and timing behavior lighting, shading, and rendering optimization All visuals featured in this video are fully self-created CGI assets, developed exclusively for technical experimentation and visual research. The characters and elements shown are fictional, abstract 3D models and do not represent real people, psychological themes, or children. This content is created for adult audiences interested in: 3D animation and CGI character transformation techniques procedural and physics-based simulations Cinema 4D workflow experimentation This channel is not intended for children. Software used: Cinema 4D This video is part of an ongoing series of experimental animation and simulation tests.