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"just dont die" "simply dont get hit" "have you tried to avoid taking damage" I had this video idea for several years now. I definitely ranted more than providing an organized opinion. To make myself feel more secure about this video, here is a summary that cuts out all the ranting: The respawn timer is unnecessary for experienced players. 1- It is too long (10s in classic, 15s in other gamemodes). This accumulates quickly over several deaths, which can get demoralizing. 2- It is unnecessary unless a boss is still active (to let it despawn). 3- multiplayer respawn timer during a bossfight makes sense, but is unbearable if the boss is no longer active (20s in classic, 30s in expert/master, 60s in legendary). Newer players may find value in respawn timer (giving them time to see what's happening), so it shouldn't be entirely removed. If I were in charge of changing the respawn timer, I would add a respawn button that only works while a boss is not active. MUSIC USED: all music was from the official Terraria ost. go play terraria: https://store.steampowered.com/app/10... CHAPTERS: 0:00 intro 1:01 ranting 5:23 my (hopefully not flawed) solution 7:21 conclusion