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After 9 months💀, Frenzy is completed! Secondary collab (inlc+) on Overture - Chapters w/ Skralen Feedback: 0:00 - 0:15 292s Amazing introduction to the level, 292s part is very fun to play while still keeping the gameplay engaging for a slow offset of the song! 9.5/10 0:15 - 0:29 TPlive (Ft. Skralen) Another very fun part! however i dislike how TPlive submitted this part when it was extremely bare-bones, that just being base gameplay so i had to myself add some structuring and movements to make it more interesting. some inputs can be slightly weird like the transition out from the ball into the cube portal with the green orb. I really enjoy the first robots movements, they're very satisfying. 8/10 0:29 - 0:42 Stormcone (Ft. ChipmunkG) A slight bump in the consistency of the playabilty of the layout, this part takes a while to learn. stormcone did risk the playabilty of the part to create very good note representation but to me the part isn't 'unplayable', just learny. chipmunk's extension is probably the biggest contributor to the 'unplayabilty' because it isn't very readable and it is inconsistent with the intensity of stormcones part, having much more impactful movements when it may not warrant one. 7.5/10 0:42 - 0:56 Skralen 0:56 - 1:09 rZary A great slow part, such a breather from the drop and still looks and plays great. the visuals definitely enhance the engagement of this part but either way it is playable & fun. 9/10 1:09 - 1:23 sqytt Again, super fun to play. it does suffer from the same thing TPlive's did but it isn't as impactful since it is a slow part. I enjoy the movement choices alot but it is a little lackluster. 8.5/10 1:23 - 1:37 DDorai EXTREMELY similar to sqytt's part, i would probably give it the exact same description lol 8.5/10 1:37 - 1:50 Noteflight Kinda fun, the beginning is quite nice and works with the song well. The drop section is a little weird, having questionable gamemode choices and movements that play strangely. 7.5/10 1:50 - 2:04 ChipmunkG I love the note representation, it is flawless as expected from chipmunk (Although the invis speedchanges can be a little bit jarring). it obviously risked playability. but in my opinion, once you learn the part it can become pretty fun to play and isnt as bad as you thought it was. 8/10 2:04 - 2:18 YEHbudy260 Slightly disappointed with this part, it doesn't feel that smooth to play and the sync was very strange in the original copy and was very delicate to 'fix'. again, similar to TPlive (however not as bad) it was submitted very bare-bones. it isn't difficult or learny just personally doesn't feel that great to play. 7/10 2:18 - 2:31 yoncawave Unfortunate difficulty spike for the last part of the megacollab. the movement choices are quite good but become repetitive throughout the whole part. I didn't like the choice of slightly doing 'memory' for the part. 7/10 2:31 Endscreen by NoobyPro27 - Song: https://www.newgrounds.com/audio/list... Layout Visuals by @noobypro27 Recorded by @FrenchManZary1 Thumbnail by @S2LVV ID: 93233698 ( Give this one a play ) Hosted by me ( and @ChipmunkG at some points ), Merged by Me Join Overture! / discord