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Read the transcript at https://www.blockchaingamer.biz/featu... 0:57 How and why Hilmar got interested in blockchain, starting with storing spaceships on Bitcoin. 6:04 Back in 2017, the crypto community was like the early MMOG communities. 7:00 I got more interested after the 2018 crash and I went to my first blockchain game conference. 9:07 Many MMOGs focus on a player's inventory being persistence, not world persistence. 10:12 For a persistent game, we should use technology known for being good at persistence. 14:30 A lot of software has been created to help players run companies in EVE Online. 16:16 Ethereum is a very adversial PVP environment, just like EVE Online. 17:15 EVE Frontier was designed so CCP Games and thirdparty devs have the same level of authority. 19:02 To make a proveable sound system, you end up with a lot of blockchain-like components. 21:18 Should we see EVE Frontier as EVE Online 2? 21:30 "I think about EVE Online as being a city. If EVE is Rome, Frontier is a new city, say New York". 24:35 EVE Frontier is more of a survival experience, a multiplayer single sharded survival experience. 25:43 "What sort of Daniel Day-Lewis film is EVE Frontier?" 27:21 What do the current EVE Online players think about EVE Frontier? 32:20 "We are going to provide the city-building tools but we are not going to build the city." 36:32 Why is CCP Online also open-sourcing its own Carbon game development tools? 38:50 "In a decade's time, the city will be inherently better because everything is open-sourced."