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A quick guide to ranking up important staff you can't afford to live without. Join us on Discord / discord Follow me on Twitter / jimmy2jackets1 (MGS V, MGS 5, Metal Gear Solid 5) #MrGrind #metalgearsolidv Metal Gear Solid V: The Phantom Pain is a 2015 action-adventure stealth video game developed by Kojima Productions and published by Konami. Directed, written, and designed by Hideo Kojima (as his final work at Konami), it is the ninth installment in the Metal Gear franchise, following Metal Gear Solid V: Ground Zeroes, a stand-alone prologue released the previous year. Set in 1984, nine years after the events of Ground Zeroes, the story follows mercenary leader Punished "Venom" Snake as he ventures into Soviet-occupied Afghanistan and the Angola–Zaire border region to exact revenge on those who destroyed his forces and came close to killing him during the climax of Ground Zeroes. The game is played from a third-person perspective in an open world which can be explored either on foot or by modes of transport. Snake can use a wide repertoire of weapons and items and several AI companions that allows the player to combat enemies either stealthily or directly. Enemy soldiers and resources found in the world can be transported to Snake's headquarters, allowing for its expansion and the development of further technology. The game includes two separate multiplayer modes, Metal Gear Online (also known as Metal Gear Online 3) and Forward Operating Bases (FOBs); the latter mode allows players to develop FOBs, which can then be invaded by other players. Metal Gear Solid V: The Phantom Pain was released for PlayStation 3, PlayStation 4, Windows, Xbox 360, and Xbox One on September 1, 2015. It received critical acclaim, with praise for its gameplay, player freedom, open world, graphics, themes, and performances; its narrative and certain changes to the series formula divided critics, while the appearance of the character Quiet drew criticism. The game's repeated missions and ending that left plot points unresolved, attributed with conclusive evidence of removed content, led some to label the game unfinished. The Phantom Pain shipped 6 million units by December 2015. It received several awards and is considered to be one of the greatest stealth games of all time. Metal Gear Solid V: The Definitive Experience, a bundle that includes both The Phantom Pain and Ground Zeroes, along with all additional content for both games, was released in October 2016. Metal Gear Solid V: The Phantom Pain is a stealth game in which players take the role of Punished "Venom" Snake from a third-person perspective in an open world. Gameplay elements are largely unchanged from Ground Zeroes, meaning that players must sneak from several points in the game world, avoiding enemy guards, and remaining undetected.[2] Included in Snake's repertoire are binoculars, a variety of weapons, explosives, and stealth-based items such as cardboard boxes and decoys. Following one of the series traditions, The Phantom Pain encourages players to progress through the game without killing, using non-lethal weapons such as tranquilizer darts to subdue enemies. Players may traverse the game world with vehicles such as jeeps and tanks, in addition to traveling on foot or on horseback, and as certain locations are mountainous, occasionally, players can opt to go rock climbing as a shortcut. They may call for helicopter support against enemy soldiers or request airstrikes that can bomb the target area or change the weather. Snake can call on AI "buddy" companions—including Quiet, a silent female sniper with supernatural abilities; D-Horse, a horse capable of wearing armor and hiding Snake during travel; D-Walker, a manned, highly agile mobile weapons platform that can provide heavy weapons support; and D-Dog, a wolf pup raised to assist him in the field.[3][8][9] The companions' abilities and their effectiveness depend on the player's relationship with them. There is a large emphasis on tactics in The Phantom Pain.