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Train in CS2 here: https://cybershoke.net/ref/shoke Telegram — https://t.me/shoketg Esports club — / cybershoke.kandelaki Esports channel — / @cybershokeen Today we interviewed the owners of one of the most popular cheats for Counter-Strike. We asked about their income, VACNET and in general about the future of CS2. 00:00 - Introduction 01:04 - Anonymity 03:13 - About privacy in cheats development 04:47 - How did you started making cheats? 06:26 - Pick'em for Blast World Final 07:07 - How many bans did you get during testing? 07:32 - Does your conscience bother you? 09:05 - Anticheat and cheaters on Faceit 11:13 - Would you go to develop VAC? 12:42 - Integration 13:13 - How did your project started? 13:58 - Own matchmaking (league) for cheaters 18:20 - Employees 18:35 - Salaries 19:29 - How are you looking for new employees? 19:56 - Working conditions for anti-cheat developers 20:49 - Employees in other projects. Is it possible to create a cheat by yourself? 23:43 - Which region has the most cheaters? 24:56 - Cheaters in esports 30:57 - RadarHack's problem 35:05 - Valorant's anticheat 36:23 - The future of cheats and anticheats. What does neural networks have to do with it? 40:52 - Is there a panacea from cheats? 45:56 - How many people use cheats? 48:31 - Competitors from other projects 48:09 - The average revenue from cheat projects? 50:40 - Marginality 50:58 - What needs to happen for you to quit creating cheats?