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Deathloop is the latest game from Arkane Studios, a developer with a twenty year history of making deep, immersive worlds filled with interlocking gameplay systems. Most famous for its Dishonored series, each of Arkane's games are notably different, but they all are built on a set of common principles that the developer has honed and improved over the years. But what exactly are those principles? And how do they fit together? Simply put, what exactly is an Arkane game? It's a question that only someone who helped build these games can truly answer. That's why we spoke to Dinga Bakaba, creative director at Arkane's Lyon studio, to discover the intricacies of making an immersive sim, and how things have changed from Dishonored to Deathloop.