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If you need to spawn GameObjects into your multiplayer Unity game that can spawn other GameObjects too and are having problems - this video should clear some things up for you. It should fix the following error: NetworkServer is not active. Cannot spawn objects without an active server. And the following warning: Trying to send command without authority. I did forget to use isLocalPlayer in this video, that is why I still got one warning with Cube4. Other than that the last cube's solution should fix your problems. The reason you might get those errors should be that you are not spawning your non-player GameObject with NetworkServer.SpawnWithClientAuthority() Background music (00:03): Kisma - Fingertips • Kisma - Fingertips | House | NCS - Copyrig... Facebook: / kismamusic Instagram: / kismamusic Background music (03:39): Krakn - Aurora • Krakn - Aurora [NCS Release] Facebook: / itskrakn Soundcloud: / itskrakn Background music (06:58): Egzod - Mirage (feat. Leo The Kind) • Egzod - Mirage (feat. Leo The Kind) [NCS R... Egzod Facebook: / egzodmusic Egzod Soundcloud: / egzod Leo The Kind Facebook: / leothekind Leo The Kind Soundcloud: / leothekind Background music (10:24): Halcyon - December (feat. Gian) • Halcyon - December (feat. Gian) | Trap | N... Halcyon Facebook: / halcyonedm Halcyon Soundcloud: / halcyonedm