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I get into my Top Tight Ends in the 2025 #NFL #Draft. Use my code for 10% off your next SeatGeek order*: https://seatgeek.onelink.me/RrnK/TFG10 Sponsored by SeatGeek. *Restrictions apply. Max $20 discount! Get EXCLUSIVE Draft Content AND Support My Channel @ / thatfranchiseguy Shop for OFFICIAL TFG MERCH @ https://thatfranchisestore.com/ Check Out My Podcast! @ / @fullyinflatedfootballpodca2373 Join my Community Discord Server! / discord Timestamps Intro 0:00 #10 1:17 #9 7:22 #8 12:31 #7 19:03 #6 26:13 #5 33:13 #4 39:10 #3 46:30 #2 59:24 #1 1:08:48 TE TRAITS o Play Strength: Overall play strength of the player; how much of a physical advantage the player has to muscle up defenders as a blocker or down the field in the receiving game o Run Block Strength: Physical strength to create drive and displacement as a run blocker, with a focus on in-line blocking o Run Block Technique: Overall technique as a blocker from the player's head to his toes, with a focus on in-line blocking; general blocking awareness is also included here o Run Block Tenacity: Evaluation of the player's demeanor in the run game o Pass Blocking: Self Explanatory o Route Running: Overall route running prowess o Catching: Player's to avoid drops; players who are hands-catchers (not body-catchers) will receive higher grades o Catch In Traffic: Ability to catch the ball through tight coverage and physical contact or to hold onto the ball in traffic after getting hit o Catch Radius: Receiver's range to catch inaccurate passes, come down with low percentage catches, make spectacular catches along the sideline and/or high point the ball through leaping ability, reach, body control, and instincts. o Run After Catch: Ability to quickly transition into a runner after the catch & to create difficult yardage after the catch TE ROLE FITS · Y: The original definition of the position. This player can handle his duties as an in-line blocker, at least to an adequate level, but also contribute in the receiving game if nothing else as an underneath target with solid hands, size, and run after catch ability to help move the sticks. · Receiving: A "Tight End" with plus receiving chops who can threaten vertically, and serve as a matchup problem for defenses. This player can be used In-line but only enough so defenses still treat him as a Tight End (and not just a receiver) when matching personnel and his blocking will need to be sheltered by the scheme in the run game, at least until further developed. · F (Wing): Part receiver, part tight end, part full-back. These Tight Ends are likely too light to hold up well as an in-line blocker but can be used on the wing or as a slot receiver in bunch formations where their blocking is best utilized and mismatches can be schemed up. · Blocking: Tight end who is mostly a blocker, often slower and/or lacks skill as a receiver. Used to designate inferior Y Tight Ends who are good blockers but will struggle as receiving threats in the NFL. · Smash & Cash: Specific classification of Tight End with a limited skillset who is the perfect fit as a 2nd string Tight End for heavier Packages who can contribute as a blocker but has rare size or red zone ball skills to convert touchdowns at the Goal-Line