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In this video, we dive into the world of microservices architecture and compare it to a monolith, using examples from the cult game Factorio. You will learn: What microservices are and how they work. Why they are better than a monolith in large systems. The main disadvantages of microservices. When to choose a monolith. How microservices communicate with each other (REST API, Message Queue, gRPC). We will look at real examples from Factorio to show how the architecture affects the flexibility, scalability and stability of the system. The video will be useful for both beginners in programming and experienced developers who want to understand when to choose one or another architecture. If you liked the video, like it, subscribe to the channel and write in the comments which architecture you prefer. Video timestamps: Intro: What are microservices? - 00:00 Why are microservices convenient? – 01:30 Problems of a monolith – 03:22 When to use a monolith? – 05:24 How do microservices communicate? – 06:32 Disadvantages of microservices – 09:20 When to use microservices? – 12:07 Conclusion: Which to choose? – 14:08 Thanks for watching! 🎮 If you like my content and want to support the development of the channel, join my base on Boosty! Your support helps me create new videos and develop projects. 🔗 Support me on Boosty: https://boosty.to/york-prog Don't forget to like, subscribe and share videos with your friends. Your activity is the fuel for my channel! 🚀