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Open your Pandora's Box with the code BOLT at adamandeve.com, to get 50% off 1 item + free shipping (US/CA) and free rush processing! How do you end a franchise? It may sound silly now that God of War has continued in its Norse saga, but this question was crucial to understanding God of War III as it was being produced, a game initially intended to definitively end the GoW franchise. The weight on Kratos's shoulders as he exacted his revenge wasn't just from the journey before, but also from the mountainous expectations of an increasingly desperate Sony. During 3's production, it was one of the only "safe" bets coming out of PlayStation's American studios, and the PS3's hopes rested heavily on whether this game could deliver. We may not fully recognize it now, due to God of War 3 feeling a bit of-its-era, but it's a game that marked a fulcrum in this console generation - one of the mid-gen silos that helped redefine what PlayStation meant to the general audience, just as Halo and Gears of War had done to firmly establish the Xbox 360's presence. Support future videos! / thegoldenbolt Check out Crub, my podcast "super"-group with a bunch of creator pals! https://bit.ly/Crubcast Become a Channel Member! / @thegoldenbolt "The Golden Bolt Theme" composed by AllHailBuckets. Show him some love on Spotify or your music service of choice! https://open.spotify.com/artist/2dWDm... This video is not intended for viewers under 13 years of age, and may contain content inappropriate for such viewers. Parental guidance suggested. #GodOfWar #GodOfWar3 #TheGoldenBolt