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Commander is defined by its unique limitations and rules that set it apart from the more inherently competitive formats. While these rules make commander the format that it is, it also means certain cards are better or worse in the format because of it. In particular there are many cards that have seen great success in other competitive formats that are pretty bad when used in commander. While this is a topic that’s been discussed on the channel previously, there are enough notable cards great in other formats that are bad in commander that it warrants a revisit. Script by Uncrowned Jules Editing by Pumkinswift ├ The List Intro: (0:00) 10. Show and Tell: (0:23) 9. Flagstones of Trokair: (2:08) 8. Chalice of the Void: (3:53) 7. Narcomoeba: (5:55) 6. Remand: (7:52) 5. Dismember: (9:39) 4. Urza’s Tower: (11:33) 3. Cryptic Command: (13:29) 2. Crashing Footfalls: (15:29) 1. Delver of Secrets: (17:15) #mtg #tcg #magicthegathering (Just a note, we have people who actually know the game very well making the scripts for this channel. As the owner of the channel (Theduellogs/hirumaredx) is a total newbie to the game.)