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Additional assets used in this video: VRoid Studio : https://vroid.com/en/studio Vroid importer plugin VRM4U : https://github.com/ruyo/VRM4U Extra information: Getting Started with Cloth Physics in UE5: • SIDEWALK - Getting Started With Cloth Phys... Animation Retargeting IK Rig workflow in UE5: • SIDEWALK - Animation Retargeting IK Rig Wo... Ever wanted to replace the default #mannequin character in #UE5 with one of your own design? Try customising your own character in #VRoid Studio, then bring it over to UE5 with this workflow. You'll be able to move and jump in 3rd person view using your custom character. 0:00 Introduction and installing prerequisite software like Vroid Studio and VRM4U plugin, as well as creating a new Third Person Controller project in UE5. 4:17 Demo without explanations, Phase 1 - preparing assets: importing VRM, retargeting animations from source to Vroid character 8:51 Demo without explanations, Phase 2 - modifying Third Person Controller: Animation Blueprint, Animation Blendspace, Game Mode 18:31 Demo without explanations, Extra Phase - Apply cloth physics to Vroid character's clothes 21:20 Breakdown of steps taken