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Update (23rd Dec 2025): RIP Vince Zampella Immortal Warfare, a 10-level Doom II mapset where OG Modern Warfare meets classic Doom. These battlegrounds will test your reflexes and aim with intense firefights and strategic enemy placements. Navigate through war torn cities, jungle bases, and ruined camps, as you bring the war to the invaders. Adding to the atmosphere is the Colourful Maps mod with random rain and fog, making enemies well hidden. DISCLAIMER This is Pre-Beta 2. So some animations are not completed. Holy moly! I didn't realised I passed this channel's birthday on the 11th of Oct. Happy Birthday to this channel! And more Doom mods to come. And yes, I'm aware of what's happening with GZDoom and AI at the moment. I have always wanted to play and record this map but didn't have the time to. So finally got myself moving and play it. Enjoy the playthrough! Colourful Maps v1.3: https://forum.zdoom.org/viewtopic.php... _______________________________________________ Chapters 00:00 - The Conflict 04:59 - Recon Plan Charlie 12:00 - No Room to Breathe 19:54 - Logistical Carnage 30:14 - The Jackal 38:00 - Bad Office 45:34 - Peacemaker 53:57 - For the Lambs of Halberstadt 1:07:08 - F-UBAR 1:22:01 - Immortal Warfare (credits map) 1:26:24 - Ending (insert Guile's theme) Secrets Immortal Warfare - The Conflict No secrets Immortal Warfare - Recon Plan Charlie 06:05 - Secret 1 (use the poster) 07:53 - Way to secret 2 08:15 - Secret 2 (run through this wall) 09:30 - Secret 3 (use this stacks of boxes in the warehouse) Immortal Warfare - No Room to Breathe 12:20 - Secret 1 13:29 - Secret 2 (attack this button, then the other) 14:18 - Secret 3 Immortal Warfare - Logistical Carnage 23:15 - Secret 1 24:21 - Secret 2 25:59 - You need to 'use' this tapestry to lower the teleporter to secret 3 26:05 - Secret 3 26:34 - Switch to secret 4 and release the Cybertron 27:20 - Secret 4 (it's below the bridge to the switch) Immortal Warfare - The Jackal 31:06 - Secret 1 (Activate the wall below the window. Near the start) 32:35 - Secret 2 33:17 - Secret 3 (use this lamp to lower the teleporter) 34:35 - Secret 4 (check the map to see which platform to activate) 36:40 - Sprint towards this small cliff to get to secret 5 36:57 - Secret 5 Immortal Warfare - Bad Office 40:29 - Secret 1 (at the 2nd floor, switch on the green button in the loo) 43:36 - Secret 2 (attack this button) Immortal Warfare - Peacemaker 47:46 - Secret 1 (do a sprint towards the boxes) 48:57 - Secret 2 (attack the wooden planks) 49:30 - Secret 3 (walk through the waterfall behind the yellow key) 50:41 - Climb the bricks to activate the switch at the top to get to secret 4 50:51 - Secret 4 51:40 - Secret 5 (do a sprint and land on top of the tank which will blast the fence open) Immortal Warfare - For the Lambs of Halberstadt 53:58 - Not a secret but attack this button for the Plasma Railgun and Big A-mmo Box 56:05 - Secret 1 (attack this button) 1:05:17 - Secret 2 (attack into this hole) Immortal Warfare - F-UBAR 1:08:21 - Secret 1 1:09:17 - Secret 2 1:10:50 - Secret 3 1:13:19 - Secret 4 1:14:09 - Secret 5 (use the phone with the candles) 1:15:28 - Secret 6 Immortal Warfare - Immortal Warfare (credits map) No secrets _______________________________________________ Here are the Doom mods I generally use: Bullet time: https://www.moddb.com/games/doom-ii/a... Target Spy: Health Bar on Steroids [v2.0.1]: https://forum.zdoom.org/viewtopic.php... Simple HUD Add-ons (Simple hitmarkers): https://forum.zdoom.org/viewtopic.php... Universal Automatic Continuation: https://forum.zdoom.org/viewtopic.php... Implemented mods: Gearbox (already implemented into Vapour Doom) - weapon/inventory handling: https://forum.zdoom.org/viewtopic.php... Port of DaZombieKiller's footsteps: https://forum.zdoom.org/viewtopic.php... Leaning: https://forum.zdoom.org/viewtopic.php... Music: DAR's Doom Marathon: https://www.doomworld.com/forum/topic... Graphics: Relighting: https://forum.zdoom.org/viewtopic.php... Doom (High Resolution Texture Project): https://github.com/KuriKai/DHTp PBR and Parallax maps for vanilla Doom Textures: https://www.doomworld.com/forum/topic...