У нас вы можете посмотреть бесплатно Unnamed Space Idle. Fleet Galaxy 5: z89. (Part 4) (BB3 and B31. FRR 50%) или скачать в максимальном доступном качестве, видео которое было загружено на ютуб. Для загрузки выберите вариант из формы ниже:
Если кнопки скачивания не
загрузились
НАЖМИТЕ ЗДЕСЬ или обновите страницу
Если возникают проблемы со скачиванием видео, пожалуйста напишите в поддержку по адресу внизу
страницы.
Спасибо за использование сервиса ClipSaver.ru
Nama game: Unnamed Space Idle. Tentang: UNND-GLX-z89-5, minimal Deploy. Part ke 4 cuma membahas BB3, B31, dan beberapa yang kelupaan, Part 5 adalah Clear All Galaxy 5 dan Last Base. Aku tidak menyangka kalau aku akan 2 Battle CSC dan 3 Battle Enemy Base. Anyway, let's go. Forgoton Mention. All DoT Hazard so far. Dmg each 2.5 to 25, Each every 0.125 second or 1/8 second. (Total: DPS 15 to 150) Honorable DoT Hazard in B29. Dmg 5000, Every 5 Second... In Short, defeated enemy at or before 5 second. (Sniper dif 8 in backrow... Most ship not reach enemy before 5 second, only in certain position(A3) or use Our Fighter) B27 Reinforcement Hazard in B28, B29, and B30 is 4 Sniper with Dif 2.5, 2.6, 2.7 Respectifly. All after 2.5 Second. B31 Reinforcement Hazard. After 2.5 Second for B32 and B33 is 5 Shotgun with Dif 5.6 and 5.8 Respectifly. Every 6 Second for B31 is 4 Shotgun with Dif 2.8. (I recheck and it is posibble use 7 Armored Cruiser(260) and 1 of each ship(30) to 1 Battle the node) BB3 have DoT hazard until the Enemy Base cleared. Dmg 15, Every 0.125 Second, DPS 120. The best ship is still Armored Cruiser. With 3.25 Battle Stat Multy, it need 13 AC to Destroy the Enemy Base. Well itu saja yang perlu dibahas tentang Battle. Hadiah dari 3 Base adalah sebagai berikut: BB1: +5 Spec Point and 2 New Compute Spec Upragded. Fighter dmg (x1.1) and Fighter durability (x1.1), Start cost 1 Increased by 1 per lvl, max lvl 10. BB2: x10 Warp Overdrive Charge Speed. This is in Reactor :v. BB3: x10 Synth Speed. Cuma itu saja untuk sekarang. Kelihatannya aku perlu melakukan beberapa kali try and error untuk menemukan minimal deploy atau minimal cost untuk beberapa node. Anyway goodbye. (I found out, Gatling have more that 400 Range... Oh no)