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Hey all! Big thanks to everyone using Campaign Codex for their suggestions and feedback! We've got a big list of changes, and this is quite the video! But I'll be uploading this in sections also. The high-level list is: Quest Sheets Quest Board New Table of Contents Faction Sheets Proper tagging system Player notes Map note pins can be linked to inline journal text (drag and drop) A folder of items can be added to the inventory Sheet controls and player visibility moved to the header Drag image from asset librarian to sheet to change, and other Asset Librarian integration Context notes for linked cards Reorder Widgets Copy and Move Widgets Installing Install for v13 directly from within Foundry https://foundryvtt.com/packages/campa... Join our Discord to see the work in progress and discover upcoming features. / discord Support the project on Patreon, or see what else I have on the go: / wgtngm Campaign Codex extends the Foundry journaling system by providing bespoke journal sheet types, relationship linking, and organisational tools. The objective of Campaign Codex is to ensure that any campaign information, from short one-shots to expansive continent-spanning campaigns, can be accessed easily and efficiently. https://bsky.app/profile/wgtngm.bsky.... https://www.wgtngm.com/campaign-codex https://ko-fi.com/wgtngm -- Chapters: 00:00 – Intro 00:20 – Quests 00:40 – Quest Macro 03:50 – Quest Board 06:45 – Faction Sheet 08:20 – Tagging 09:01 – Tag Macro 10:12 – Tags in Asset Librarian 10:20 – Table of Contents 12:02 – Content Search 13:15 – UI improvements 13:35 – Tags 13:43 – Tab Visibility 13:53 – Player Visibility 14:40 – Context Card Notes 15:32 – Folder of Items to Inventory 16:10 – Image Drag from Asset Librarian 16:45 – Icons 18:09 – Player Notes 20:18 – Widgets 21:18 – Moving Widgets 21:36 – Reordering Widgets 22:06 – Copying Widgets 22:53 – Services Widget 26:30 – Map Notes inline text 27:30 – Thanks 28:15 – How you can help - GitHub Wiki