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This episode we are going to explore our first tutorial, setting up video feed into unity. As of now, We implement digital video into unity through code using the webcamtexture. I believe in future versions of Unity this process may become easier, but we may still do it this way by code because of how much control we have. If you are new to coding, Don’t run away, I will help you here I will hold your hand through this. We do not need to do any abstract coding here, just follow and repeat the code. Timeline: 0:00 - Intro 0:45 - Video input hardware 1:39 - Creating the project 2:05 - Creating the User Interface 4:50 - Creating the video overlay 6:00 - Setup Screen Size 8:03 - Create C# coding script 10:39 - Power with coding 11:30 - Nullify the texture when switching cameras 13:02 - Going back to Unity 14:52 - Hooking up the buttons 15:32 - Adding start stop label to button 17:08 - Refactor the code 17:32 - Finishing the buttons 19:00 - Finale 💻 READ ABOUT THIS ON MY WEBSITE!: https://jeffkomarow.com/unity-virtual... 👉 WATCH THE NEXT VIDEO: • The Perfect Cinema Camera 👈 WATCH THE PREVIOUS VIDEO: • Tour of Unity Software! [13 MIN CRASH COUR... ☝ START FROM THE BEGINNING: • Unity Virtual Production: Choosing Unity a... 👍💯💯 Support this content by subscribing!💯💯: / @jeffkomarow 👋 Add me on Instagram: / jeffkomarow ✌ Add me on Twitter: / jeffkomarow