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Cartethyia S0R1 full HP 41111 showcase - Full Healing Rotation - Wuthering Waves 1) The biggest problem with Cartethyia is not the damage, but survivability. The way she is design is, she has to decide when to dodge and when to face tank just to keep her rotation going. This is a more defensive build, that aim to greatly improve survivability and still deal pretty massive damage. All echoes have main stat HP. The 1 cost HP echo gives 23% hp and 2k of extra HP each instead of ATK , which is ok because Cartehyia doesn't even use ATK. The 1 cost actually provide more HP in total than the 3 cost (30% hp boost) and 4 cost (33% hp boost) because of that extra 2k hp. This is to showcase where Aero Rover and quick swip in and heal. If the team doesn't need healing, he doesn't need to come in as often. Overdrive zone of TOA is used for this showcase, because I don't want to use the overpowered buffs at the current TOA. Clear time took 2:04. 2) For Aero Rover, an option is to use 4 cost Fleurdelys echo, and then a mix of two Lingering Tunes and two Rejuvenating Glow, all main attack. The main use of AeroRover on this team is to heal, not as main DPS. With Cartethyia having so much hp, AeroRover better heal a lot. I got mine to 3.3k attack. You can consider using Healing Bonus instead of Attack on the main 4 cost echo, if you really need even more healing.