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Because there are many characters displayed, it can be easier to view in landscape mode or on a larger screen. 📺 💻 🖥️ Thank you for watching! This video visualizes Street Fighter 6 character popularity (usage rate) based on official data from the game's release up to September 2025. Additionally, patch updates (Battle Change List) are included as extra info, as they can influence how the data shifts over time. Modern style and all ranked players are included in this dataset. ▼ Highlights Luke is already quite popular in Classic, but what’s especially striking is how much higher his usage ratio becomes in Modern, particularly during the early months of the game. There are even periods where he overtakes Ken—who dominated the early meta—to take the number one spot. Considering how strong Luke’s crouching Crouching MP was at launch (and the fact that you can use it in Modern), it’s easy to imagine how this influenced his usage rate. And after the 202405 Ver. update where he was nerfed… his usage drops dramatically. Marisa, who often sits around mid-tier in Classic popularity charts, frequently climbs into the upper ranks in Modern. This strongly suggests that her straightforward, easy-to-grasp character design makes her more accessible to newer players using Modern controls. Zangief shows a similar trend—his Modern usage is higher than in Classic, and he even takes the number one spot at times. Traditional 360-input like SPD or his high-damage SA3 are powerful but difficult to execute on the fly, so it makes perfect sense that Modern’s one-button inputs synergize extremely well with him. For similar reasons (presumably), Lily—who is a frequent bottom-rank character popularity in Classic—has very high usage in Modern. Traditional charge-projectile characters like Guile and Dee Jay have significantly lower usage in Modern compared to Classic. This suggests that how well a character’s core concept fits with Modern controls has a notable impact on population trends, which is interesting. There are many more interesting Modern-only trends compared to Classic, but there’s too much to fit here. If you notice anything else in the data, feel free to share it in the comments! ▼ Included Modern Style All Ranks Overall Character Popularity (%) Data Range: Jun 2023 – Sep 2025 ▼ About this channel This channel visualizes statistical data from Street Fighter 6 and other fighting games, including character popularity, win rate diagrams, and matchup insights. I will continue posting various SF6 and fighting game data visualizations. Subscribing to the channel would really encourage me! #SF6 #StreetFighter6 #FGD #FightingGameData