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The King of Fighters XI: Silber Combo Video! PLEASE READ! A combo video featuring the renowned German Original Karate master from Buriki One, Silber! "Very slow with explosive and unpredictable strikes, but otherwise a traditional karateka using a reckless style that is influenced heavily by tameshiwari (karate based object breaking)." - SNK Wiki. Synopsis: Silber, the final boss from the 3D MMA fighting game, Buriki One, is a big, burly badass. His normals do a lot of damage, guard damage, and hit stun. Silber is best suited to any position, being good at most things. His combos can be hard to set up, since they require strict timing. He can be put on point to harass early in the match, or on anchor to do DEVASTATING touch of death combos. Even his basic three hit combos can do upwards to half of the opponent's health. Basic information: Silber is a hulking behemoth of destruction. He's only effective when he can get in on the opponent, which is pretty easy in most cases. You have to be really patient with Silber if you want to get anything done. He does OUTRAGEOUS amounts of damage off of Standing C into Forward A hit confirms. Silber requires a ton of dedication to use, and a lot of quick thinking compared to other characters, simply because he is the slowest character in the game. Extra Notes: Most of Silber's special moves are charge moves, which limits him in terms of combos, because of his slowness. Whiff punishing with his LDM from full screen is a risky option, but it can pay off. His flying kick move can easily close the distance on opponents. His Heel Drop be super cancelled on block into his Ultimate Heel Drop, and if you have enough meter, into his LDM, which will make your opponent reconsider MANY things...