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So, what do you know about prophecy? Legacy? How much of you are YOU anyway? Aria of Sorrow asks these questions and a bit more. Quite a lot coming from a GBA game from 2003 huh? This game would, for better or worse, set the tone for the future of the series and, perhaps more importantly, a vision of what Castlevania should be in the eyes of the players and one Koji Igarashi. Was the foundation a solid starting point? It certainly was the best and last of the GBA games, that's for sure. Let's take a good look at this thing yea? 00:00 - Intro 04:48 - Lets Talk Souls 12:52 - Story 50:46 - Julius Mode 53:24 - Ending Thoughts (Skip to here to avoid Spoilers) Follow me if you'd like on the socials: Twitter - @LeonKiske Instagram - leonkiske TikTok - @leon_kiske Thumbnail and character art done by myself. Endcard music by Tommy Fullerton, check out his BandCamp https://thelocalfortuneteller.bandcam... or go to / exgdi Music in the video was taken from the game as well as https://downloads.khinsider.com.