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For more than a decade, one question keeps coming back at every Ubisoft conference: Where is Splinter Cell? The last main entry released in 2013, and since then, silence. Yet Splinter Cell isn’t a forgotten side project it’s one of the most influential stealth franchises ever made, with over 30 million copies sold. So how did a license this big completely disappear? In this video, we go back to the origins of Splinter Cell, from Metal Gear Solid’s massive impact in the late ’90s, to Ubisoft’s partnership with Microsoft, the birth of Sam Fisher, and the golden age of pure stealth gameplay. We’ll break down why the series was once revolutionary, how internal decisions reshaped its identity, and how Conviction and Blacklist split the fanbase in two. Between creative risks, changing industry trends, and Ubisoft’s evolution into a very different company, this is the full story of how one of gaming’s greatest espionage franchises slowly vanished. Even if Sam Fisher is gone, his legacy is still everywhere. #SplinterCell #SamFisher #Ubisoft #GamingHistory #StealthGames #MetalGearSolid #TomClancy #VideoGameDocumentary #GameDesign #GamingAnalysis #WhyItFailed #LostFranchises #Xbox #PlayStation #RetroGaming